Search Issue Tracker
Fixed
Fixed in 2022.3.21f1, 2023.2.12f1, 2023.3.0b7
Votes
0
Found in
2022.3.17f1
2023.2.6f1
2023.3.0b3
Issue ID
UUM-60991
Regression
Yes
Unity Search results order does not take into account Provider Settings priority order
How to reproduce:
1. Open the “SearchBug.zip” project
2. Open the Unity Search window
3. Search for anything (example: “Setting”)
4. Observe Search results and Search Provider Settings
Expected result: Search results are ordered based on the order of Provider Settings
Actual result: Search results are only ordered based on their own scores
Reproducible with: 2022.3.17f1, 2023.1.0a15, 2023.2.6f1, 2023.3.0b3
Not reproducible with: 2021.3.34f1, 2023.1.0a14
Reproducible on: Windows 10 (by reporter), Windows 11
Not reproducible on: no other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Desktop Linux runtime does not respect -popupwindow command line argument
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP
Resolution Note (fix version 2023.3.0b7):
Search: Re-enabled search providers priority sorting.
Resolution Note (fix version 2022.3.21f1):
Search: Re-enabled search providers priority sorting.