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NullReferenceException thrown and mouse breaks when calling EditorUtiliy...
Reproduction steps: 1. Open the attached project "1393672repro.zip" 2. Open "SampleScene" 3. Select "Tilemap" in the Hierarchy windo... Read more
Loading Scene takes more than a minute when Audio Source output is conne...
How to reproduce: 1. Open the attached project "Dummy Project.zip" 2. Build And Run the project for UWP 3. Press the "Start Audiosce... Read more
Script compilation fails with "Internal build system error. Backend exit...
Affects 2021.2.14f1, 2022.1.0b10. Read more
Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console
Reproduction steps: 1. Open project "unitybetafeatures.zip" 2. Observe the Console window Expected result: No errors in console Act... Read more
Child Material Variant does not emit light when parent emission color is...
How to reproduce: 1. Open the user's attached project 2. Open scene Packages/Local Package/Runtime/New Scene 3. Observe the GameObje... Read more
[XR] Switching back from "Update" to "UpdateAndBeforeRender" in TrackedP...
Reproduction steps: 1. Open the attached user's project "My project.zip" 2. Build and run on Quest 1, notice the HMD and controllers... Read more
Custom ShaderGUI is not visible in the Inspector when used for Shader Graph
How to reproduce: 1. Open the user's attached project 2. In the Project window, select the Material "Ground" in Assets/_Environments... Read more
Compute Shader compilation error is thrown when importing HDRP
How to reproduce: 1. Create a new empty project 2. Go to Window -> Package Manager -> Unity Registry -> High Definition RP -> Import... Read more
Keyboard is not synced with the Player when the Player is brought out of...
How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Go to File > Build Settings > Build ... Read more
Camera Preview result is not the same when Opaque Texture is disabled/en...
How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > Terrain.unity 3. Open Assets > Settings > Default.asset 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "New" Label overlaps long Asset names in Import Unity Package Window
- Rotation values flip in animation when importing FBX with a generic rig
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected