Search Issue Tracker
Fixed in 13.0.0
Votes
0
Found in [Package]
10.7, master branch
Issue ID
1372586
Regression
No
[HDRP] Hidden area light shape blocks other light types mode and shadow settings
Steps to reproduce:
- Set a light type to "Area".
- Set the shape to "Disk" or "Tube"
- Set the light type to something else than "Area"
Expected:
Light mode and shadow settings are freely editable
Result:
Light mode is locked and shadow settings are limited to the light mode
Reproduces with:
HDRP master & Unity 2021.2a11 ; HDRP 10.7 & Unity 2020.3.19f1
Note:
Can not fully reproduce with Unity 2019.4 & HDRP 7.x, as the light mode field is not grayed out in this version, allowing it to be changed after having changed the type. I suspect that this was overlooked when graying out the field depending on the area light shape was introduced.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment