Search Issue Tracker
Unity does not add a reference to UnityEditor.iOS.Xcode for any project ...
To reproduce: 1. Open attached project "BugRepro.zip" 2. Open C# project with Visual Studio by right clicking on Assets folder and p... Read more
FromJsonOverwrite() overwrites default field value to datatype's default...
Reproduction Steps: 1. Open the project inside "FromJsonOverwrite.zip" 2. Play default empty scene Expected: "Overwritten" values m... Read more
"ImageUtility.LoadOrCreateSprite()" halfs the loaded sprites resolution
Reproduction steps: 1. Open "quarter-size-texture-repro.zip" project 2. Right click on Game view tab -> "Load RenderDoc" 3. Enter P... Read more
Upgrading com.unity.entities from preview.23 to preview.24 loses files i...
Repro steps: - add com.unity.entities@0.0.12-preview.23 to empty project using package manager - upgrade it to com.unity.entities@0... Read more
SubAsset texture input in ShaderGraph not working
It seems that ShaderGraph does not properly handle the case where assets (textures) used as input are stored as SubAssets in the pro... Read more
[iOS] OnApplicationPause is called multiple times when closing an iPad S...
Steps to reproduce: 1. Open attached project (New Unity Project.zip) 2. Switch to iOS and make a build 3. Deploy the build to an iP... Read more
Object Field with reference to internal Prefab object gets constantly ma...
1. Open the attached "VariantOverrideAppearsOnItsOwn.zip" project 2. Open "Cube Variant" in the Prefab Mode. Notice that there are n... Read more
"ReflectionTypeLoadException" when getting Assembly types
Reproduction steps: 1. Open "1127900" project 2. "Roller" -> "GetTypes" 3. See Console output Expected Result: No errors Actual Re... Read more
Manually Baked Reflection Probe loses its Baked Lighting when moved to a...
Steps to reproduce: 1. Open the attached project "case_1129387" 2. In the Hierarchy window go to Scene A and select Reflection Probe... Read more
Addressables package does not compile with Unity versions that have chan...
Reproduction steps: 1. Open the project inside of "AddressableError2019.zip" Expected: Project opens up and compiles Addresables pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut