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0
votes
By Design

Package scripts reset to default when restarting the editor

Packman

-

Jan 29, 2019

-

Version/s: 2019.1.0a9, 2019.1.0a10, 2019.2.0a1

Steps to reproduce:1. Create a new project2. Add any package(e.g. HDRP)3. Modify a script from the package4. Let the editor recompil... Read more

0
votes
Fixed

[Mobile Notifications] Notifications aren't delivered after rebooting th...

Package: Mobile Notifications

-

Dec 27, 2018

-

Version/s: 1.0.0-preview.8

Repro steps:1. Open QA attached project "repro_1113099"2. Build and Run3. Tap the "Schedule Notification" button4. Reboot the device... Read more

4
votes
Fixed

Unity build process freezes when compiling shader

Shaders

-

Apr 29, 2018

-

Version/s: 2018.2.0b2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "Shader_Crash.zip" project2. Build the "16-Shader.unity" scene Actual result: Unity freezes. Reproducib... Read more

1
votes
Fixed

[UWP] Controller button triggers rapidly only when two controllers are c...

Universal Windows Platform

-

Nov 08, 2018

-

Version/s: 2018.2.14f1

To reproduce:1) download the project attached in https://forum.unity.com/threads/xbox-one-controller-buttons-fire-multiple-times-onl... Read more

0
votes
Not Reproducible

Package manager window's sidebar is unresponsive after resetting packages

Package: Package Manager UI

-

Jan 29, 2019

-

Version/s: 2.1.1

Steps to reproduce:1. Create a new project in 2019.12. Install Addressable system 0.4.8 from the Package manager window3. Upgrade pr... Read more

0
votes
Fixed

UnitySynchronizationContext.ExecuteTasks() causes per frame GC Alloc

Scripting

-

Jan 03, 2019

-

Version/s: 2018.3.3f1, 2019.1.0a11, 2019.1.0a12, 2019.2.0a1

Steps to reproduce:1. Download 1114295_repro.zip and open "Scene" scene2. Open Profiler window3. Enter play mode4. Search for UnityS... Read more

0
votes
Fixed

[UI] Resetting material shader throw errors when material shader set to ...

uGUI

-

Jan 30, 2019

-

Version/s: 2018.1.0b5, 2019.2.0a3

Resetting material shader throw errors when material shader under TextMesh pro is set to TextmeshPro/Distance field (Surface). Steps... Read more

0
votes
Fixed

R8_SRGB is not supported error when using Postprocessing Depth of Field ...

Package: PostProcessing

-

Jan 30, 2019

-

Version/s: 2.1.2

Steps:1. Create a new project with HDRP template2. Open sample scene3. Observe console for error and game view renders blackRenderTe... Read more

0
votes
Not Reproducible

[Custom SRP] CommandBuffer.DrawMeshInstancedIndirect does not draw Mesh ...

Graphics - General

-

Jan 30, 2019

-

Version/s: 2019.1.0a1, 2019.1.0b1, 2019.2.0a1

To reproduce:1. Open attached project2. Open IndirectRenderingTest Scene3. Change API from Direct3D11 to Vulkan and see that there a... Read more

0
votes
By Design

[WebGL] 3D texture lookups (tex3Dlod in shader) are always 0

WebGL

-

Jan 07, 2019

-

Version/s: 2018.3.0f2

Steps to reproduce:1. How we can reproduce it using the example you attached2. Run demo scene.3. Try to show medium heavy clouds in ... Read more

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