Search Issue Tracker

Fixed in 13.x.x



Found in [Package]

master 2021 09 27

Issue ID




[HDRP] When decals are placed as child objects, they dont spawn at 0,0,0 coordinates

Package: Scriptable Render Pipeline HD


1) Open any HDRP project
2) Create an empty game object and move it away from 0,0,0 coordinates
3) Right click the object above and add a cube or point light
4) Notice the new object spawns at 0,0,0 local coordinates
5) Now right click parent again and add a decal
6) Notice it ignores the child spawn logic and does not spawn at local 0,0,0 coordinates

Expected: When adding a decal as child object. It should spawn the same way other unity objects do (lights, geometry etc).

Easiest to understand looking at the video. Everything I add spawns in the correct location, except decals.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.