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[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...
Reproduction steps: 1. Open "metaConflictTest.zip" project2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaHac... Read more
Unhandled C# exception causes crash when Cloud Diagnostics is enabled (O...
On OSX with the Mono scripting backend, an unhandled C# exception will cause a native crash. Read more
RectTransform Anchor Mode returns wrong results when "Undo" is used
How to reproduce:1. Open attached project (scenefile.zip)2. Open the scene "UnityScrollbarBug"3. In the scene heirarchy, select the ... Read more
UI Elements Context Menu paste makes the internal state of a TextField c...
To reproduce:1. Open attached project (Replicate context menu bug.zip)2. Click Replicate> Context Menu Bug3. Use Context Menu to ... Read more
NullReferenceException is thrown when applying Import Settings changes t...
How to reproduce:1. Open tester-attached project (MultipleFonts)2. Select both fonts in the Project window3. Adjust some Import Sett... Read more
[LWRP] Shadow map bake does not respect material's Receive Shadows property
To reproduce:1. Open user's attached project "shadowcaster.zip"2. Observe the the shadows being cast on a plane which has it's mater... Read more
[Enlighten] Ambient probe computed by the baking process overwrites the ...
In the Editor when the DynamicGI.UpdateEnvironment is called, not in play mode but from a menu with script and the Auto baking is tr... Read more
Empty scene contains unnecessary resources.assets.resS file when built t...
To reproduce:1. Open Meta project2. Create empty Scene3. Build that empty Scene Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019.1.0... Read more
Particle system behavior changes when it is rotated or scaled in negativ...
How to reproduce:1. Open the attached scene ("case_1113271-Particle_bugs.zip")2. Open the repro scene ("SampleScene")3. Inspect the ... Read more
Error when changing format to "BC5" with TextureImporter and a pop-up fo...
Reproduction steps: 1. Open "TextureImportTest.zip" project2. Click on "Damaged Painted Concrete_Normal" texture3. Notice an error: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used