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[Shadergraph][VFX graph] Having both Visual Effect and other targets doe...
Note: also needs to be fixed in 9.x.xRepro steps:0. If you haven't already, under "Edit/Preferences" under "Visual Effects" check "E... Read more
[Stacks][HDRP] Transmission and Energy Conserving Specular Color should ...
Also needs to be fixed in 9.x.xRepro steps:1. Create a new HDRP Lit shadergraph2. Go to the graph inspector under Surface Option3. S... Read more
[Shadergraph] Default aspect ratio of Main Preview is not square
Note: also needs to be fixed in 9.x.xRepro steps: open a shadergraphExpected results: the Main Preview default size is squareActual ... Read more
[Shadergraph] After switching SRPs, shadergraphs with both URP and HDRP ...
Note: also needs to be fixed in 9.x.xRepro steps:1. Use a project with both HDRP and Universal RP2. set an HDRP asset as the current... Read more
[Shadergraph] Graph Inspector window move resize doesn't save
Note: also needs to be fixed in 9.x.x Repro steps:1. Open a shadergraph2. Resize the Graph Inspector and move it3. Close the shaderg... Read more
[iOS] Xcode and FrameTimingManager GPU Frame Time do not match
How to reproduce:1. Open the attached 'GPUFrameTimes.zip' project2. Build for iOS and open the Xcode project3. Select to Menu bar-&g... Read more
[URP] Particle System 'Sorting Fudge' is dependent on camera position re...
How to reproduce:1. Open attached project "SortingFudgeErrorStripped.zip" and scene "SampleScene"2. Enter Play mode3. In Scene windo... Read more
DisplayAttribute of a property using Reflection the type of Attribute is...
How to reproduce:1. Open the attached 'DataAnnotations.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe the last ... Read more
Navigation between Input fields with arrow keys or gamepad are getting s...
How to reproduce:1. Open attached project "ReproductionNavigation.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, pre... Read more
[IMGUI] Editor crashes on Maximizing and Minimizing IMGUI Debugger windo...
On Maximizing and Minimizing IMGUI Debugger window with "Inspected View" is selected then it causes The Editor to crash, refer the a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material's icon doesn't fit the "Material preview not available" text when the Material doesn't have a preview
- Two fields in GLTF Importer Inspector are misaligned with other settings
- Duplicate image components can be added in m_TrackedTextureLess images and are never removed
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset