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[Backport] [Shuriken] EmitParams getting overwritten with empty values w...
Reproduction steps:1. Open attached project "Emit_Bug"2. Play the Particle System on GameObject in New Scene (In Editor mode)3. Rest... Read more
[Backport] [XR SDK] [HDRP] XRSettings.gameViewRenderMode does not change...
Reproduction steps:1. Open the attached project ("Set-VR-Game-View.zip")2. Open "SampleScene" scene3. Enter Play mode4. Press F12 (C... Read more
[Backport] Stepped keys in ".fbx" asset do not always have the correct a...
Reproduction steps:1. Create a new Unity project and open it2. Import attached "1322543Test.fbx" asset to your project3. Select this... Read more
Prefab's thumbnail gets reverted to one without reflection when reimport...
How to reproduce:1. Open the user's attached project "My project.zip"2. Open the "GetPreview" window from "Tools" > "Get Preview.... Read more
[Backport] [MacOS] Editor doesn't show unsaved changes pop up if editor ...
Steps to reproduce: 1. Open attached project2. Open window by clicking Test > SaveChangesWindow3. Click Set Unsaved4. Minimize Sa... Read more
[Backport] Remove confusing message from Package Inspector window `This ...
Description:Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps:1. In t... Read more
[Backport] UI Components cause GC Allocation when enabled
Reproduction steps:1. Open users attached project2. Select File/Build and Run3. Select Window/Analysis/Profiler and set Player as a ... Read more
[Backport] [ParticleSystemForce] Errors are thrown on accessing Preset w...
When ParticleSystemForce object is deleted then on accessing its Preset when Editor is in play mode throws errors in the console. Re... Read more
[Backport] [VideoPlayer] Buffer overflow warnings when we start playing ...
How to reproduce:1. Open the attached project2. Open and play Far Plane scene. Video will start playing3. Press "PlaybackSpeed" butt... Read more
The Editor crashes on exit when using Graphics.RenderMesh()
Reproduction steps:1. Open the user's attached project2. Open Assets\Scenes\RenderMeshTest.unity3. Close Unity Editor Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size