Search Issue Tracker
Fixed in 2021.3.X
Votes
0
Found in
2021.3
2021.3.1f1
Issue ID
1425135
Regression
No
The Editor crashes on exit when using Graphics.RenderMesh()
Reproduction steps:
1. Open the user's attached project
2. Open Assets\Scenes\RenderMeshTest.unity
3. Close Unity Editor
Expected result: The Editor closes
Actual result: The Editor crashes
Reproducible with: 2021.3.3f1
Not reproducible with: 2021.3.4f1, 2022.1.2f1, 2022.2.0a15
Couldn't test with: 2019.4.39f1, 2020.3.35f1 (Graphics.RenderMesh() function is not defined)
Reproducible on: Windows 10
Stacktrace:
Mesh::MainThreadCleanup
delete_object_internal_step1
delete_object_internal
CleanupAllObjects
CleanupEngine
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.4f1