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0
votes
Fixed

"UnityWebRequest" with "SetRequestHeader" sends two cookies

Networking

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Dec 20, 2018

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "UnityWebRequestTest.zip" project2. Open "WireShark" and filter "http"3. Enter Play mode4. Watch in "Wir... Read more

0
votes
Won't Fix

[IL2CPP] Player crashes when calling Process.GetCurrentProcess().StartTime

IL2CPP

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Jan 22, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download attached project2. Build project for Standalone with IL2CPP backend Actual results: Player crashes wh... Read more

0
votes
Fixed

Editor crashes on MemoryStats::Deserialize when loading specific Raw Pro...

Profiling

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Jan 22, 2019

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Version/s: 2018.3.0b11, 2018.3.0f2

How to reproduce:1. Open the user-submitted project ("LoadProfileCrash.zip")2. Open the Profiler and Load the "P01_21_11_58_35.txt.r... Read more

0
votes
By Design

PackedMemorySnapshot: Array type 'baseOrElementTypeIndex' does not point...

Profiling

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Jan 09, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download attached project2. In toolbar select BugReport > Open TestCode Window3. Click "Capture Memory" but... Read more

0
votes
Duplicate

Baked Lightmaps do not show in the Scene View until the first time you e...

Progressive Lightmapper

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Jan 23, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2

To reproduce: 1. Download attached project “Lightmaps.zip" and open in Unity2. Open “Test” scene3. Select the Baked Lightmaps Scene ... Read more

0
votes
Fixed

GUIContent items in GenericMenu containing spaces before the "/" symbol ...

Themes

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Jan 12, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user-submitted project (SubMenusNotCollapsedProperly)2. Open the custom window Window > SubMenuBug3. Cli... Read more

0
votes
Not Reproducible

[GPU PLM] Baking is stuck and never completes when view prioritization i...

Progressive Lightmapper

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Jan 23, 2019

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Version/s: 2019.2.0a2

Steps to repro:1. Open the attached project and 'CornellBox' scene;2. In the Lighting window press 'Generate Lighting' button; Expec... Read more

2
votes
Fixed

XMLHttpRequest fails with threading enabled

WebGL

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Jan 23, 2019

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Version/s: 2019.1.0b1

-e: see title, HW statistics fail to send--tested in Chrome and FF Nightly -repro:--open project attached to first edit--build and r... Read more

0
votes
Postponed

[UX] The Normal map preview in lit outputs displays incorrectly

Package: Visual Effect Graph

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Jan 21, 2019

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Version/s: 4.3.0

Repro steps:1. Create a lit output node2. Enable Normal maps in the inspector3. Assign a normal map to the output4. Observe the colo... Read more

0
votes
By Design

Realtime lighting contribution is broken on normal mapped surfaces when ...

Shadows/Lights

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Jan 21, 2019

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Version/s:

Steps to reproduce: 1. Download the attached project and open CornellBox scene2. In the Lighting Settings window, change the lightin... Read more

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