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[M1 Max] Player ignores Application.targetFrameRate
Reproduction steps:1. Open the user's attached project2. Build the project3. Open the player and observe the on-screen FPS counter E... Read more
Header files are not included in exported projects when using IL2CPP Scr...
How to reproduce:1. Open the attached project "Test.zip"2. Export the project for Android platform3. Go to "BUILD PATH/unityLibrary/... Read more
Unable to find style warnings logged in Console when toggling "Color Bli...
How to reproduce:1. Open up any project2. Open up the Profiler by navigating to Window > Analysis > Profiler3. Make sure that ... Read more
Playables lose the Animator state when disabling a GameObject with Playa...
Reproduction steps:1. Open the user's attached project "PlayableAnimatorResetRepro.zip"2. Enter Play mode3. Toggle the checkbox unde... Read more
Background image doesn't disappear after setting it to null and releasin...
How to reproduce:1. Build and run the "sandbox2.zip" project2. Press on the first square with a log and observe the view Expected re... Read more
[Backport] Texture2D.LoadImage returns true and sets the texture to a qu...
Reproduction steps:1. Open the attached 'LoadingJpegError' project2. Open the 'SampleScene'3. Enter the Play Mode4. Observe the 'Ima... Read more
[Backport] Crash on StackAllocator::TryDeallocate when importing a Textu...
Reproduction steps:1. Open the attached project "Texture2DArray.zip"2. In the Project's Build Settings ensure that the Build Target ... Read more
Additional parameter fields shown when switching back from Humanoid to G...
Reproduction steps:1. Open the attached project2. Select Assets/Robot Kyle/Model/Robot Kyle.fbx in the Project browser.3. In the Ins... Read more
[Backport] Drawn mesh using Graphics.DrawMeshInstanced flickers when set...
How to reproduce:1. Open the attached project "TestDrawMeshInstance-2021.zip"2. Open the "SampleScene" Scene3. Enter the Play mode E... Read more
[Backport] IndexOutOfRangeException is thrown when triggering ShowObject...
Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog