Search Issue Tracker
Fixed
Fixed in 2021.3.6f1, 2022.1.7f1
Votes
0
Found in
2021.3.0f1
2022.1.1f1
Issue ID
UUM-2851
Regression
Yes
[Backport] Drawn mesh using Graphics.DrawMeshInstanced flickers when setting the Camera parameter
How to reproduce:
1. Open the attached project "TestDrawMeshInstance-2021.zip"
2. Open the "SampleScene" Scene
3. Enter the Play mode
Expected result: The drawn mesh doesn't flicker
Actual result: The drawn mesh flickers
Reproducible with: 2021.2.0a2, 2021.3.1f1, 2022.1.0f1, 2022.2.0a8
Not reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.2.0a1, 2022.2.0a9, 2022.2.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment