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0
votes
Fixed

Slow editor shutdown when baking with progressive lightmapper

Progressive Lightmapper

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Apr 24, 2019

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Version/s:

Shutdown is very slow because we wait for the progressive lightmapper thread doing CompositeLightmap without checking abort flag. Read more

1
votes
Not Reproducible

[LWRP] Sprites are always rendered behind transparent materials regardle...

Package: Scriptable Render Pipeline Lightweight

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Apr 16, 2019

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Version/s: 5.13.0

How to reproduce: 1. Create a new Unity project 2. Download the Lightweight Render Pipeline Package 3. Download and import the attac... Read more

0
votes
Duplicate

"Multiple Managers are loaded of type: InputManager" error appears in th...

Themes

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Apr 24, 2019

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Version/s: 2019.3.0a1

How to reproduce: 1. Create new project 2. Press Ctrl+S Reproducible with: 2019.3.0a1 Not reproducible with: 2017.4.26f1, 2018.3.14... Read more

0
votes
Fixed

Some ParticleSystems use the wrong texture when several of them are bein...

Visual Effects - Legacy

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Apr 24, 2019

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Version/s: 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project 2. Open Main scene 3. Enter the Play Mode 4. Open Window > Analysis > Frame Debugger 5. E... Read more

0
votes
Fixed

Trees are not generated from Code in the Built Game when Terrain Data is...

Terrain

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Apr 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0b6, 2019.1.0f2, 2019.2.0a3

How to reproduce: 1. Open the "isaac_tree_test" Scene in the attached "New Unity Project.zip" Project 2. Enter Play Mode to see the ... Read more

0
votes
Won't Fix

ShaderGraph ColorMask material on RenderTexture is transparent while in ...

Package: Shader Graph

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Apr 24, 2019

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Version/s: 5.7.2

How to reproduce: 1. Open attached project "ShaderGraphAlphaMash.zip" and scene "SampleScene" 2. Observe the top-left of Game View ... Read more

0
votes
Fixed

Painting terrain crashes when texture resolution is below FullRes in Qua...

Terrain

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Apr 24, 2019

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Version/s: 2019.2.0a11, 2019.3.0b12, 2020.1

Reproduction steps: 1. Open the attached project named "Case_1148582_Updated" 2. Open the Sample Scene 3. Select the Terrain and try... Read more

0
votes
Duplicate

Throwing exception in IPreprocessBuildWithReport does not cancel build p...

Deployment Management

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Apr 24, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2019.2.0a1

How to reproduce: 1. Open the attached project ("PreBuildProcessIssue.zip") 2. Try building the project via "Build > Build and Run" ... Read more

0
votes
Duplicate

Unity editor crashes when clicking on prefab's "Overrides" dropdown afte...

Scene Management

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Apr 19, 2019

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Version/s: 2019.1.0b9, 2019.1.0f2, 2019.2.0a9

How to reproduce: 1. Open user's attached project 2. Select "PlayButton" prefab instance inside the Hierarchy (Canvas -> MainMenu ->... Read more

0
votes
Won't Fix

OnPointerClick from IPointerClickHandler does not work when a parent Gam...

uGUI

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Apr 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached Project from "case_1148450-RemoveMe.zip" 2. Open and Play "SampleScene" 3. Click on the Whi... Read more

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