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2
votes
Fixed

Navmesh modifiers influence Navmesh areas far above them on Asset edges ...

AI Navigation Core

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Jun 03, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the user's attached project "navmesh_issue.zip"2. Open Assets/Scenes/modifier_issue.unity3. In the Hierarch... Read more

4
votes
Fixed

[Linux] Backspace has no effect on UI Toolkit text fields when an Event ...

UI Toolkit Framework

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Jun 06, 2022

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Version/s: 2021.3.1f1, 2022.1.3f1, 2022.2.0a10, 2023.1.0a3

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select "EventSystem"... Read more

1
votes
Won't Fix

[UIToolkit] PointerEnterEvent is not registered after being called simul...

UI Toolkit Framework

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Jun 06, 2022

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Version/s: 2021.3.0f1, 2022.1.3f1, 2022.2.0a11, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Press and h... Read more

0
votes
Not Reproducible

[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...

Video

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Jun 02, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

Reproduction steps:1. Open the attached project "unity-video-tests" and load Scene "SampleScene"2. Open "Scripts/Seeking.cs" and com... Read more

0
votes
Fixed

Renaming Prefab Objects leads to wrong Asset Bundle dependency when the ...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached "case_1395813" project2. Select the "BuildRes -> Build" button from the menu to build an As... Read more

0
votes
Won't Fix

UnassignedReferenceException when reopening a project

Serialization

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a3

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Press the "Update Balance" button and observe the console... Read more

1
votes
Won't Fix

Editor crashes when selecting a referenced ScriptableObject asset contai...

Serialization

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

Reproduction steps:1. Open linked Project2. Open Assets\\Scenes\\bug Scene3. Select PROBLEM_OBJECT in the Hierarchy4. Expand Game Mo... Read more

0
votes
Fixed

Prefab opened in Context can have its root duplicated creating uninterac...

Scene Management

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Jun 01, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a3

How to reproduce:1. Create a new project2. Go to the menu bar: GameObject > UI > Legacy > Button3. Drag the "Button (Legacy... Read more

0
votes
By Design

Files from unused packages are not stripped from the build

RP Workflow

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

Reproduction steps:1. Open the user's attached project "Minimal Build Stripping.zip"2. Build the project3. Observe the Build Report ... Read more

1
votes
Fixed

Editor freezes on recompilation when Custom window that references a Vis...

Serialization

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.0a5, 2022.2.0a13

How to reproduce:1. Open the "case_1355141" project2. Open the "Window > Asset Hive" custom EditorWindow3. Write a comment anywhe... Read more

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