Search Issue Tracker
Active
Votes
0
Found in
2020.3
2021.3
2021.3.0f1
Issue ID
1428724
Regression
No
[Scene Templates] Script gizmos are added as dependencies and are cloned by default
Reproduction steps:
1. Open the user's attached project
2. Open File > New Scene
3. Select "SampleScene" and press Create
Expected result: Materials aren't cloned
Actual result: Materials are cloned
Reproduced with: 2020.3.35f1, 2021.3.4f1
Could not test with: 2019.4.39f1 (Can't create a new scene from a template), 2022.1.3f1, 2022.2.0a15 (the new scene isn't saved and materials aren't cloned)
Reproducible on: Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment