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2D Mask component is missing an icon in the Inspector
Steps to reproduce : - create a new game object- add the 2D Mask component and notice that it has no icon Read more
SyncVar hooks on host dont have access to old value.
SyncVar hooks on host dont have access to old value. SyncVar hooks on host dont have access to old value. When SyncVar hooks are cal... Read more
NetworkTransform client objects do not move when update rate is zero
When an object with a NetworkTransform and a Rigidbody2D has an update rate of zero, has a velocity set and the server and is spawne... Read more
[Mac-Only] Asset Store login field loses focus when switching between apps
- Open Asset Store window on Mac, log out and try to log back in.- On the login screen, type something in the password field.- Switc... Read more
[Multi Display] Application becomes unresponsive in fullscreen mode if m...
To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more
PNG files are no longer compressed in Android from 5.1 onwards
Some of the PNG files are not compressed in Android in 5.1 and further versions. Read more
Speed-Multiplier get activated on rename of assigned parameter
Create Animator ControllerCreate Blend TreeRename default "Blend" paramBUG: Blend Tree Speed/Multiplier param gets activated :( Read more
[Editor] AnimationUtility.SetEditorCurve() is several orders of magnitud...
How to reproduce:1. Download and open the attached project2. Select the FENRIR model, delete half of its clips in the inspector (lea... Read more
[shaders] hlsl2glsl does not do implicit float4->float conversion in som...
"DECODE_EYEDEPTH(tex2D(_CameraDepthTexture,uv))" does not compile on hlsl2glsl platforms - error about no suitable conversion. But i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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