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Fixed in 2021.3.X



Found in




Issue ID




Failed to resolve UnityEditor.GenericMenu:CatchMenu when building Addressables

Addressable Assets


Reproduction steps:
1. Open the attached project
2. In Window -> Asset Management -> Addressables -> Groups
3. Select Build -> New Build -> Default Build Script
4. Observe the Console window

Expected result: Addressable content is successfully built
Actual result: Error is thrown: Field 'System.Collections.Generic.List`1<TValue> AltShift.Collections.SerializableDictionary`2::serializedValues' from 'C:\Users\Ponas\Documents\All_cases\Addressables_Regression\Addressables_Regression-2021.3.2f1\Library\ScriptAssemblies\Assembly-CSharp.dll', exception Failed to resolve T UnityEditor.GenericMenu:CatchMenu (object,string[],int)

Reproducible with: 2021.2.18f1, 2021.2.19f1, 2021.3.3f1, 2022.2.0a3, 2022.2.0a8, 2022.2.0a14
Not reproducible with: 2021.2.17f1, 2021.3.4f1, 2022.1.8f1, 2022.2.0a2, 2022.2.0a4, 2022.2.0a7, 2022.2.0a9, 2022.2.0a13, 2022.2.0a15, 2022.2.0b3, 2023.1.0a2
Could not test with: 2020.3.36f1 (Package errors)

Reproduced on: Windows 10 (2004)

  1. Resolution Note (fix version 2021.3):

    Fixed in: 2022.2.0a15

Comments (3)

  1. Mat-Exkee

    May 23, 2023 07:15

    Still having this problem using 2021.3.20f1

  2. Jakub_Machowski

    Mar 27, 2023 20:49

    Issue still here in 2021.3.21

  3. fwalker

    Jan 17, 2023 23:22

    I am still seeing this issue on 2022.2.1f

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