Search Issue Tracker
Fixed in 2021.3.X
Votes
0
Found in
2021.2.18f1
2021.3
2022.2.0a3
Issue ID
1424119
Regression
Yes
Failed to resolve UnityEditor.GenericMenu:CatchMenu when building Addressables
Reproduction steps:
1. Open the attached project
2. In Window -> Asset Management -> Addressables -> Groups
3. Select Build -> New Build -> Default Build Script
4. Observe the Console window
Expected result: Addressable content is successfully built
Actual result: Error is thrown: Field 'System.Collections.Generic.List`1<TValue> AltShift.Collections.SerializableDictionary`2::serializedValues' from 'C:\Users\Ponas\Documents\All_cases\Addressables_Regression\Addressables_Regression-2021.3.2f1\Library\ScriptAssemblies\Assembly-CSharp.dll', exception Failed to resolve T UnityEditor.GenericMenu:CatchMenu (object,string[],int)
Reproducible with: 2021.2.18f1, 2021.2.19f1, 2021.3.3f1, 2022.2.0a3, 2022.2.0a8, 2022.2.0a14
Not reproducible with: 2021.2.17f1, 2021.3.4f1, 2022.1.8f1, 2022.2.0a2, 2022.2.0a4, 2022.2.0a7, 2022.2.0a9, 2022.2.0a13, 2022.2.0a15, 2022.2.0b3, 2023.1.0a2
Could not test with: 2020.3.36f1 (Package errors)
Reproduced on: Windows 10 (2004)
-
thirdhero
Aug 01, 2024 04:23
having same issue on version 6 preview
-
cz-ds
Jul 19, 2024 13:56
Deleting AddressableAssetsData folder and starting over fixes it for me. The process is not too destructive if you backup your group assets and copy the content back to the new ones. Nonetheless the solution is risky as hell.
-
djarcas
Jul 15, 2024 15:01
Happening on 2022.3.23f1
-
amenonegames
Nov 29, 2023 06:39
I am still seeing this issue on 2022.3.4f and Mac PC.
In my case, It solved throgh delete AddressableAssetsData folder and rebuild Addressables.
But this means all addressable register including register names labels is broken.
If you try it, be careful.
I hope this helps people who is in this truble. -
achirimen
Nov 28, 2023 14:11
I am still seeing this issue on 2022.3.4f
-
a_yanovski
Nov 10, 2023 12:00
Why is this closed? Literally cannot build our project because of this. 2022.3.11f1 MacOS
-
DEVCROSS
Sep 28, 2023 15:33
Issue present in the version 2022.3.10f1 on macOS.
-
nopropsneeded
Jul 19, 2023 02:07
The same issue persists in both versions 2021.3.20f1 and 2022.3.5f1 on macOS. This has not been resolved.
-
Mat-Exkee
May 23, 2023 07:15
Still having this problem using 2021.3.20f1
-
Jakub_Machowski
Mar 27, 2023 20:49
Issue still here in 2021.3.21
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object
Resolution Note (fix version 2021.3):
Fixed in: 2022.2.0a15