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0
votes
Not Reproducible

"The managed function `UnityEngine.SystemInfo.get_processorType()' is no...

Package: Unity Native Collections

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Feb 28, 2025

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Version/s: 2.6.X - Collections

How to reproduce:1. Open the attached "IN-95922" project2. Open the "SampleScene"3. Open the Build Profiles window, ensure the Andro... Read more

0
votes
Fixed

IL2CPP build fails when Enums are decorated with a GUID attribute

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Oct 05, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a9, 7000.0.0a1

How to reproduce:1. Open the attached project "StandaloneProject_IL2CPPBug_Small.7z"2. Build the project Expected results: Build is ... Read more

0
votes
Duplicate

Values changed in cginc file are not detected in shaders

Shaders

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Jan 26, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. In the project tab, select shaders/Material1 so that it appears in the Inspector on the rig... Read more

0
votes
Fixed

[IL2CPP] Using MaxRayInteractions value more than 0 doesn't work

IL2CPP

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Aug 31, 2018

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Version/s: 2017.3.1p4

To reproduce:1. Open attached project "testcase.zip"2. Open "testscene.unity" scene3. Enter Play mode4. Press on the cube on the but... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

0
votes
By Design

AudioClip.LoadAudioData() never returns 'true'

Audio

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Apr 19, 2015

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Version/s: 5.1.0b3

How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more

1
votes
Won't Fix

Sprite sorting group stops working when using it in Sub-Scenes

Package: Entities Graphics

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Mar 13, 2025

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Version/s: 1.4.8 - Entities Graphics

Reproduction steps:1. Open the attached “IN-93687” project2. Open the “Scenes/SampleScene/sub-scene” Scene3. Observe the Scene or Ga... Read more

0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

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Sep 24, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more

0
votes
Active

Colliders with IgnoreCollision take significantly longer to be destroyed

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Aug 26, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

How to reproduce:1. Open the “IN-111471.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Select the “PhysicsColliderCleanup... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

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Feb 04, 2015

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Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more