Search Issue Tracker
By Design
Votes
0
Found in
5.1.0b3
Issue ID
690622
Regression
No
AudioClip.LoadAudioData() never returns 'true'
How to reproduce:
1. Open attached project
- Project contains an audio file and an Editor script which can preload audio clips
2. Go to the BugReport menu and select the LoadAudioData option
- Note how the loading never finishes
- Cancelling is possible, and doing so returns 'clip.LoadAudioData() = False' in the console
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment