Search Issue Tracker
By Design
Votes
0
Found in
5.1.0b3
Issue ID
690622
Regression
No
AudioClip.LoadAudioData() never returns 'true'
How to reproduce:
1. Open attached project
- Project contains an audio file and an Editor script which can preload audio clips
2. Go to the BugReport menu and select the LoadAudioData option
- Note how the loading never finishes
- Cancelling is possible, and doing so returns 'clip.LoadAudioData() = False' in the console
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment