Search Issue Tracker
Won't Fix
Votes
0
Found in
4.6.1f1
Issue ID
669741
Regression
No
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular
To reproduce:
1. Open angry bots or any other larger project
2. Build for wp8
3. Deploy to a Win BLU HD phone
4. Pause the game
5. Resume the game
6. Notice that weaker phones resume faster
Resume times:
Pause resume on Lumia 520 - 4.155 seconds
Pause resume on Win BLU HD - 8.800 seconds
Pause-resume works as intended when deploying as a windows phone 8.1 app
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment