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Physics Debug overlay panel gets duplicated in Scene view when window ne...
How to reproduce:1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project)2. Make sure the... Read more
Animation window is leaking memory when inspecting animation with more k...
Steps to reproduce this issue:1. Import Idle.anim from "UMotion Community - Animation Editor" package on asset store2. Open Idle.ani... Read more
AnimationCurve.Evaluate() makes glitchy animation when used with System....
How to reproduce:1. Download, extract and open user's attached project (New Unity Project.zip)2. Open 'Scene'3. Select 'NoiseViewer'... Read more
[macOS] Maximized Unity Editor window shrinks and repositions below the ...
To reproduce: 1. Go to System Preferences > General2. Check the box for "Automatically hide and show the menu bar"3. Download att... Read more
Long loading times occur when using AssetBundle.LoadAllAssets
Repro Steps:1. Open "SampleScene" in the attached project2. Press Play3. After about 50 seconds - check the console logs Expected Be... Read more
Unity crashes when converting or applying changes of a gameobject with H...
How to reproduce:1. Open attached project "EcsPrefabBug_2.zip" and scene "SampleScene"2. In Hierarchy window, drag "GameObject" to t... Read more
SyncVar does not sync the variable with the clients
How to reproduce:1. Open Unity project "NetworkSetupTest_3.zip" and scene "offlineScene"2. Build And Run a project3. On built applic... Read more
[iOS] App takes longer to load when Show Splash Screen is enabled
How to reproduce:1. Open the attached project2. Go to Menu -> File -> Built settings -> Player settings -> enable Show S... Read more
[macOS] Top menu bar Edit layout issue - Undo and Redo aren't the first ...
How to reproduce:1. Open a new project2. Click Edit in the top menu bar Expected result: 'Undo' and 'Redo' aren't the first two item... Read more
[2018.3] Crash on RemapPPtrFromCachedOffsets when entering Play mode aft...
How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Enter Play mode4. Exit Play mode5. Repeat steps 3-4 Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used