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0
votes
Fixed

Editor crashes on undo

Editor - Other

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Mar 21, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Select any object in Hierarchy.2. NGUI -> Attach an Anchor.3. Undo.4. Crashes Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more

1
votes
Fixed

[WP8] Shader global params reset after each game pause

WP8

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Mar 19, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project. It has a cube with a custom material and a script that sets a parameter in the shader2. Build... Read more

0
votes
Fixed

Spritesheet editor incorrectly slices when using the automatic slice

2D

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Mar 23, 2015

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Version/s: 5.1.0a2

1. Open attached project2. Select "priekis ir ne tik" spirte sheet from the assets folder3. Try to slice it automatically http://scr... Read more

1
votes
Fixed

UI becomes unresponsive if Allow Activation on Mobile Device is enabled

UI

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Mar 17, 2015

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Version/s: 5.0.0p1

1. Open attached project2. Build to iOS3. Click button in middle of screen4. Sometimes they will become unresponsive Workaround: Dis... Read more

0
votes
Fixed

[uGUI] Raycast null reference exception thrown when cursor is on game view

UI

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Mar 23, 2015

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Version/s: 5.0.0p2

To reproduce:1. Open attached project2. Open scene3. Press play4. Move cursor over game view5. Notice Null reference exception Read more

0
votes
Won't Fix

[WSA] fails to load xml file

Windows Store Apps

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Mar 17, 2015

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Version/s: 5.0.0f4

Repro steps:1. open project "New Unity Project.zip";2. build to WSA platform. Build and run generated project;3. press "save" button... Read more

0
votes
By Design

Event.current.rawType does not return the correct Event values

IMGUI

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Mar 20, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Scenes/ErrorExample.unity3. Click on the Square image in the scene view a fe... Read more

3
votes
Not Reproducible

Lightmapping produces incorrect result (one wall panel is darker than th...

Global Illumination

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Mar 24, 2015

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Version/s: 5.0.0f4

The far wall (on +z axis) is made from 3 planes. The middle plane comes out much darker when light is baked. Looking like this: http... Read more

0
votes
By Design

Accessing .transform and .gameObject properties in a MonoBehaviour is st...

Scripting

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity3. Open up the Profiler window4. Play the scene5. Modify the setti... Read more

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