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0
votes
By Design

[MeshPreview] Colors of the mesh are not displayed in the inspector prev...

Inspector Functionality

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May 05, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Select the mesh asset in the project window3. Notice that only uv and uv2 are dis... Read more

0
votes
Fixed

Data can be lost on reliable channel

Networking

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Apr 27, 2015

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Version/s:

Data can be lost on reliable channel if transport layer queue is full. HLAPI needs to buffer and resend that data - as user code doe... Read more

0
votes
By Design

[Material] Material.SetTexture does not update texture

Graphics - General

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Apr 28, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open scene "1".2. Click play.3. Select TestCube, TestChangeDetailMap.js attached on it , but TestCube does not... Read more

0
votes
By Design

[Standard] Potentially NAN/Negative values in HDR (connected with _Expos...

Shaders

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Apr 22, 2015

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Version/s: 5.0.1f1

Reproduction steps:1. Open the attached project "StrangeSky_5.0.1f1"2. Open the scene "Main". In this scene you will see a cube.3. N... Read more

4
votes
Not Reproducible

[Freeze][Editor] Building Reflection Probes for iOS freezes Unity (Unity...

Global Illumination

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May 05, 2015

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Version/s: 5.0.1p3

To reproduce:1) Download and open project (or just get Unity Labs from asset store)2) Switch platform to iOS3) Try building lightmap... Read more

2
votes
Duplicate

Bounce Intensity of directional lights gets ignored by the culling masks

Shadows/Lights

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May 04, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "game".2. Enter play mode and wait for a night.3. Try changing "Directional ligh... Read more

0
votes
Fixed

Transition blend handles should not be inversable

Animation

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May 05, 2015

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Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happenedWhen manipulating the transition blend handles (blue start/end han... Read more

0
votes
Fixed

NetworkTransform can corrupt SyncVars

Networking

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May 05, 2015

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Version/s:

NetworkTransform component can corrupt the values of SyncVars on other scripts on the object. Only happens if components are "below"... Read more

0
votes
Fixed

465f1: UI issues with Battlestar Galactica

Webplayer

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May 05, 2015

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Version/s: 4.6.5

-e: when running the game with 4.6.5f1 runtime some UI elememts are missing text -repro:--login at http://eu3.battlestar-galactica.b... Read more

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