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Resources.UnloadAsset(material) issue
Resources.UnloadAsset(material) appears to behave differently with Windows 8.1 Universal Apps. This is a sample project that contain... Read more
Multiple NetworkClient instances break NetworkTransform
When multiple NetworkClient instances exist at the same time, some HLAPI functionality does not work, since the code assumes that Ne... Read more
Adding another Scene View generates NullReferenceException
1. Right click on a frame in the editor and choose Add Tab > Scene2. view the Console for errors and see that a new NullReference... Read more
Cannot add new folder in project tab
Steps to reproduce:1. Open attached project.2. Try to create folder in Assets folder.3. Observe null reference exception Read more
[ConfigurableJoint] Position Spring tries to assign transform.position t...
Configurable Joint's Angular Drive's Position Spring's infinite value tries to assign transform.position to {NaN, NaN, NaN} Steps to... Read more
WWW.texture method return incorrect color indexed texture
Project steps: 1. Open project "IndexedPng" (Attached by Lukas).2. Open scene "Scene".3. Open script "LoadTexture".1. At lines 8, 9 ... Read more
Audio/TextureImporter mixed platform strings
Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more
Toggle.OnValueChanged is invoked when not changed
Steps to reproduce:1. Open attached project's scene "ToggleBug".2. Enter play mode.3. Click on checked toggle - OnValueChanged() fun... Read more
[WinRT] Open File dialog for Visual Assets doesn't show .jpg files
Unity Windows Store Apps visual assets Open File Dialog shows only .png files. To reproduce:1. Create an empty Unity Project2. Go to... Read more
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