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[HDRP] Material doesn't have a float/range property errors are thrown on...
Material doesn't have a float or range property '_DrawOrder' errors are thrown on assigning any material to Decal Projector in prefa... Read more
[Occlusion Culling] Reset functionality is not working for "Occlusion Po...
Reset functionality is not working for "Occlusion Portal", refer the attached video Steps to Repro:1. Create a new Project2. Hierarc... Read more
AssetDatabase.FindAssets returns multiple results with the same GUID for...
Reproduces on:2020.2.0a9 - V22020.1.0b6 - V22019.3.5f1 - V1 and V22019.2.21f1 - V1 Steps to reproduce:1 Open attached project2 Go to... Read more
[De-lighting] 'InvalidOperationException' XML error is thrown when impor...
Reproduction steps:1. Open the attached project ("case_1231283-delighting-XML.zip")2. Inspect the console Expected result: No errors... Read more
[VFX Graph] NullReferenceException error is thrown on changing propertie...
NullReferenceException error is thrown every time on changing properties in ProbabilitySampling preset asset after resetting. Steps ... Read more
TlsException when moving binaries and running the project
Steps to reproduce:1. Open User-supplied project (Project.rar -> unity_project)2. Run Sample scene Expected: no errorsActual: err... Read more
[HDRP] Ambient Light is not updating when Directional Light is being rot...
How to reproduce:1. Open the attached project named "Case_1242459"2. Open Test Scene3. Enter Play mode4. Select the Sun gameObject5.... Read more
Importing project freezes on 'Initial Asset Database Refresh' when there...
How to reproduce:1. Open the attached 'project-1241933.zip' project2. Go to Project Settings > Editor and change Asset Pipeline t... Read more
[2D SpriteShape] Assigned sprites are deleted instead of the whole item ...
Steps to Repro:1. Create a new Project2. Install 2D SpriteShape (if not installed)3. Project > Create > Sprite Shape Profile &... Read more
[iOS] Game view Control bar lacks the Display dropdown when platform is ...
How to reproduce:1. Open any Unity project2. Switch platform to iOS in Build Settings3. Observe the Game view Control bar Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open