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Ruleset file is ignored when using Roslyn analyzers
Reproduction steps: 1. Open the attached 'RulesetBug' project 2. Open the 'Default.ruleset' file and note that Action is set to 'Non... Read more
Error thrown when disabling rigidbody with a custom inertia tensor and c...
To reproduce: - Open Assets/Scenes/SampleScene.unity - Enter play mode - Select the "Cube" gameobject and set it to inactive - Obser... Read more
The values in the Nodes are not clearly visible when using Visual Effect...
How to reproduce: 1. Open the attached "1393797.zip" project 2. Open the "New VFX" Visual Effect Graph from the Project window E... Read more
IL2CPP build fails when project includes System.Drawing.Common.dll
How to reproduce: 1. Open the attached “SystemDrawingBug.zip” project 2. Build with IL2CPP Scripting Backend Expected result: Build... Read more
[Android] Build throws an exception when changing Target Architecture fr...
Reproduction steps: 1. Open the attached project "objectException" and open "SampleScene" 2. Change the platform to Android and Scri... Read more
Particles flicker when using GPU Instancing
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to the Game view and press the Play but... Read more
[Input System] Input system stops working when a new Scene is loaded
How to reproduce: 1. Open the user's attached "Match3Test.zip" project 2. Open the "Menu" Scene 3. Enter the Play Mode 4. In the Gam... Read more
BuildPipeline.isBuildingPlayer not set to true when building Addressables
How to reproduce: 1. Open the attached project "LegacyToolbar.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Open the Consol... Read more
VFXCommon.hlsl shader errors on creating VFX graph
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Install Visual Effect Graph package 3. Create a new VFX g... Read more
[URP][Mobile][GLES] Player view rendering is duplicated in a grid on Mob...
Reproduction steps: 1. Open attached project and scene "New_Lobby" 2. In Build Settings window, Build and Run for Android 3. In Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link