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Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.2.X, 2022.1.X
Votes
0
Found in
2020.3.25f1
Issue ID
1394069
Regression
No
Error thrown when disabling rigidbody with a custom inertia tensor and constraint
To reproduce:
- Open Assets/Scenes/SampleScene.unity
- Enter play mode
- Select the "Cube" gameobject and set it to inactive
- Observe the "Inertia tensor must be larger than zero in all coordinates." error in console
Expected result: No errors in the console
Actual result: "Inertia tensor must be larger than zero in all coordinates." error is thrown.
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Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a4
Setting inertia tensor to be equal to zero is now supported. Since zero can never be a valid inertia tensor component from a physics standpoint, the physics engine interprets zeros as infinite values instead. So, for example, a body with (0, 1, 1) inertia tensor is going to be infinitely hard to rotate around X.
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0b9
Resolution Note (fix version 2021.2):
Fixed in 2021.2.13f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.31f1