Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.3f1
2022.1
2022.2
Issue ID
1383303
Regression
No
BuildPipeline.isBuildingPlayer not set to true when building Addressables
How to reproduce:
1. Open the attached project "LegacyToolbar.zip"
2. Open "SampleScene" Scene
3. Enter Play mode
4. Open the Console window
Expected result: BuildPipeline.isBuildingPlayer detects when Addressables are being built and returns true
Actual result: BuildPipeline.isBuildingPlayer returns false when building Addressables
Reproducible with: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a1