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[UIElements] Maximizing UI Toolkit Sample window throws "Invalid editor ...
When the UI Toolkit Sample window is docked in the editor and scene view or game view is maximized and minimized then the docked UI ... Read more
Collab re-enables itself after being turned off
Steps to Reproduce:1. Create a Collab-enabled Project with at least one publish made already.2. Open the Services Window and toggle ... Read more
Mouse device button paths are missing in the New Input System
How to reproduce:1. Open the SampleScene in the attached "New Unity Project.zip" Project2. Enter Play Mode3. Press Left Mouse Button... Read more
[MacOS] _CameraDepthTexture freezes when rendering objects with negative...
How to reproduce:1. Open the attached 'project-1244211.zip' project and load 'DepthBufferBug' scene2. Enter Play mode3. Select the '... Read more
Profile Analyzer empty and grey data is loaded when pulling data from a ...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profiler window (... Read more
[HDRP] Shutter speed and Curvature cant be edited by dragging
Most float values in the inspector can be edited by dragging in the UI. Shutter speed and Curvature of the Camera component cant.I u... Read more
[Code Stripping] Standalone builds fail with 'UnityLinker.exe' errors wh...
Reproduction steps:1. Open the user's attached project ("Core.zip")2. Try making a Standalone Development build with code stripping ... Read more
[Adaptive Performance] Bixby button disrupts adaptive performance output
Steps to reproduce:1. Open attached project2. Build and run "Automatic Performance Control" scene on Android device3. Click the bixb... Read more
[Adaptive Performance] CPU and GPU levels are not managed right away wit...
Steps to reproduce:1. Open attached project2. Make sure you have Samsung Provider Package Version 1.1.6• Does not reproduce with Sam... Read more
[Input System]Hold Interaction makes an Input Action unresponsive when 2...
How to reproduce:1. Open the attached "1239551 repro" project2. Open the "TestScene" from the Assets folder3. Enter Play Mode4. Hold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes