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Canvas Group Component's "Block Raycasts" and "Interactable" options wor...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more
[XR] AsyncGPUReadback loses readbacks when switching between IDLE and FO...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Activate and deactivate the headset a few times 4. Click... Read more
Rider does not open the relevant script file when double-clicking an err...
How to reproduce: 1. Open the user's attached project 2. Open the Console (Window -> General -> Console) 3. Double-click the System.... Read more
Editor crashes when opening TerrainDemoScene from "Unity Terrain - HDRP ...
Reproduction steps: 1. Open the attached project 2. Open Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScene Expected result: Scen... Read more
GameObject's Animation doesn't change when its Bone's rotation is overri...
Reproduction steps: 1. Open the attached project 2. Select the GameObject "Fei" in the Hierarchy window so that the Bones are displa... Read more
[Android] Compiled GLSL compute shader fails uint cast
Reproduction steps: 1. Open the project "ReproShaderGLESBug" 2. Connect an Android device 3. Open Terminal or Command Prompt and typ... Read more
100% of one CPU core is used when running Linux build
How to reproduce: 1. Open the user's attached project 2. Build and run the project for Linux 3. Observe the Resources tab in System ... Read more
Drawn mesh using Graphics.DrawMeshInstanced flickers when setting the Ca...
How to reproduce: 1. Open the attached project "TestDrawMeshInstance-2021.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mod... Read more
Compute Shader is not using defined constants when setting data with Set...
How to reproduce: 1. Open project "ComputeShaderSetConstantBuffer.zip" 2. Enter Play Mode 3. Observe the Console For Dx11 / 12 API:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "New Decal.mat has no meta file, but it's in an immutable folder" error is thrown when creating a new Material for a Decal Projector after clicking the default Decal Material
- "Shader error in 'Shader Graphs/SG_Unlit'" warning appears and material fails to render when accessing Adaptive Probe Volume data through EvaluateAdaptiveProbeVolume method