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Crash on StageUtility::IsGameObjectInInvalidPrefabStage(GameObject&) whe...
Reproduction steps:1. Open the user's attached project2. Enter and exit Play mode Expected result: The Editor exits Play mode withou... Read more
Crash with "Start importing [file path] using Guid" error message when i...
Reproduction steps:1. Open the user's attached "AxFTest.zip" project2. Import .mov or .mp4 file Expected result: The file is success... Read more
Constant input from the gamepad when it is not being used
Reproduction steps:1. Open the "Player Testing" Scene in the attached project "The Great Forge.zip"2. Enter the Play mode3. Observe ... Read more
[iOS] Touch input returns position relative to UIView instead of screen ...
Reproduction steps:1. Download and open the attached "TouchIncorrectPositionExample.zip (65.7 KB)" project2. Build and deploy the pr... Read more
Handles.Label does not appear in the supposed place
Reproduction steps:1. Open the user's attached project2. Create New GameObject3. Attach the "NewBehaviourScript" script to the GameO... Read more
[WebGL] Memory access exception when running Build
Reproduction steps:1. Open user-submitted project2. Unzip user-submitted folder "tryoncore.zip"3. Open "manifest.json" found in proj... Read more
[XR][Vulkan][Oculus] Crash launching app on Quest
Vulkan on Quest is crashing on startup. Seems to have started with 2021.2 rev a56f56f94b71 Here's the crash log in adb 11-18 16:07:0... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro:1) On a computation-intensive project like the attached, enter playmode.2) Alternate between pressing the s and w keys, waitin... Read more
[Rider] Crash on Triggering a breakpoint during Playable evaluation of G...
Reproduction steps:1. Open the attached project ("1323716RE.zip")2. Open the "TutorialScene" scene3. Open Rider editor and attach to... Read more
Marker is not added on timeline marker track when a menu is displayed
1) Open the attached project (markerDrag.zip)2) Open Timeline window3) Select MainCamera4) In the Project window, drag New Signal to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window