Search Issue Tracker
Undo API could delete Prefab Stage root GameObject
Steps: 1. Open attached project 2. Use "Test/Run" menu item ==> "Error: The Prefab contents root has been deleted" dialog appears ... Read more
Material variants don't apply Tint when using Mask Component
How to reproduce: 1. Open the user's attached project "URP Testing.zip" Expected result: Image GameObjects with red tint Material a... Read more
[Addressables] Editor freeze for 3+ seconds when running Addressables.Lo...
Reproduction steps: 1. Open the attached project ("Bug.zip") and open the "FreezeBug" scene 2. Open the Addressables Groups settings... Read more
Crashing when opening scene
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/MovementDemo' Expected result: The Scene is opened Ac... Read more
[Memory Profiler] Memory Profiler supposedly captured a 0.5 GB big strin...
How to Reproduce: 1. Open an empty Project, install the Memory Profiler and Import the attached snapshot file 2. Open the snapshot ... Read more
After an asset has been moved the Global Search will not display it when...
How to reproduce: 1. Open the attached project "SearcherBug-TEMP.zip" 2. Move Beta.mat asset from Assets/First folder to Assets/Seco... Read more
[Web Platform][Windows] After Build And Run, Editor hangs on Shutdown on...
How to reproduce: 1. Create a new project (e.g. Empty 3D project) 2. Open Build settings and switch to WebGL 3. Build and Run Observ... Read more
NullReferenceException importing XLIFF if Source Language has an empty t...
Repro 1. Open attached project. 2. Open Test Table (Assets -> Localization -> Tables -> Test Table). 3. Export XLIFF. 4. Import XLIF... Read more
Reflection Probes do not blend correctly when using 3 overlapping Reflec...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/BugTest" Scene 3. Select "TestSphere" GameObject from the Hi... Read more
Adding previously missing shader include does not reimport dependent shader
If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include fil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph