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Votes
0
Found in
6000.0.58f1
6000.1.16f1
6000.2.5f1
6000.3.0b2
Issue ID
UUM-119357
Regression
Yes
[Android] Light2D visuals stacking over frames when using RenderGraph
Reproduction steps:
1. Open the attached “repro_IN-115643“ project
2. Connect your Android device
3. Open the build settings (“File → Build Profiles“)
4. In the “Build Profiles“ window, change the active platform to “Android“
5. Press “Build And Run“
6. Once the built .apk launches on the device, walk around the world
7. Observe the shadows
Expected result: There are no issues with shadows
Actual result: The shadows are stacking after each frame and not clearing themselves up
Reproducible with: 6000.0.0b12, 6000.0.58f1, 6000.1.16f1, 6000.2.5f1, 6000.3.0b2
Not reproducible with: 2022.3.66f1, 2023.3.0a10
Couldn’t test with: 2023.3.0a11-6000.0.0b11 - Crashes on various stack traces when building for Android
Reproducible environments: macOS Sequoia 15.6.1 (M3 Pro), Windows 11 (24H2)
Not reproducible environments: No other environments tested
Reproducible on these devices:
VLNQA00336 - HUAWEI Y6p (MED-LX9N), CPU: MediaTek MT6762R, GPU: PowerVR Rogue GE8320, OS: 10
VLNQA00528 - HMD Global Nokia G20 (Nokia G20), CPU: Mediatek MT6765G Helio G35 (12 nm), GPU: PowerVR Rogue GE8320, OS: 13
Not reproducible on these devices:
VLNQA00270 - Samsung Galaxy S10e (SM-G970F), CPU: Exynos 9 (9820), GPU: Mali-G76, OS: 12
VLNQA00294 - OPPO Reno Z (PCDM10), CPU: Mediatek MT6779 Helio P90, GPU: PowerVR Rogue GM9446, OS: 11
VLNQA00318 - OnePlus 7 Pro (GM1913), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 11
VLNQA00525 - Galaxy S23 Ultra (SM-S918B), CPU: Snapdragon 8 Gen 2 (SM8550), GPU: Adreno 740, OS: 13
VLNQA00567 - Xiaomi Redmi Note 8 Pro (Redmi Note 8 Pro), CPU: MediaTek Helios G90T MT6785T, GPU: Mali-G76 MC4, OS: 9
VLNQA00642 - Google Pixel 9a (Pixel 9a), CPU: -, GPU: Mali-G715, OS: 15
Notes:
* Reproduces on OpenGLES3
* Doesn’t reproduce on Vulkan
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