Search Issue Tracker
Fixed
Votes
0
Found in [Package]
2021.2
2021.2.0f1
2022.1
Issue ID
1389394
Regression
No
After an asset has been moved the Global Search will not display it when searching for its path
How to reproduce:
1. Open the attached project "SearcherBug-TEMP.zip"
2. Move Beta.mat asset from Assets/First folder to Assets/Second folder
3. Open Global Search (Ctrl + K) and type "Assets/Second"
4. Observe the displayed content
Expected result: Beta.mat asset is displayed that it is in the "Assets/Second" folder
Actual result: Beta.mat asset is not displayed that it is in the "Assets/Second" folder
Reproducible with: 2021.2.7f1, 2022.1.0b2
Couldn't test with: 2019.4.34f1, 2020.3.25f1 (No Global Search)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Building 3D Sample Scenes (URP) Project fails
- Alpha channel is disabled when Alpha Clip Threshold is set to 0
- The Physics 2D Profiler module does not display the information about processed physics in the scene when profiling the application as a Development Build
- A Script Component that has a serialized custom class is not detecting changes in the first boolean variable when entering the Play mode with the Script Components GameObject opened in the Inspector
- “SendMessage cannot be called during Awake“ warnings appear when loading a scene with “LoadSceneAsync“ if using UI Toolkit in the scene
Resolution Note:
Fixed in: 2022.2.0a3