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Reference lost when Camera.main is called in the Prefab Mode
Steps to reproduce: 1. Open Project "CameraNullRef" 2. Enter the Prefab Mode for "prefab1" 3. prefab1 contains Main Camera, but ... Read more
Camera.clearFlags doesn't update on Camera Preview
Steps to repro: 1. Create a new project and open it 2. Select the Main Camera in Hierarchy and set "Clear Flags" to "Depth Only" Ex... Read more
Unity takes an extremely long time to open a large prefab while a large ...
Steps to reproduce: 1. Open original project "Client.zip" 2. Open scene Assets/Scenes/AreaDesert1Caves.unity if not already open 3. ... Read more
[MacOS] Getting error pop up when starting a 2D tutorial kit learn project
To reproduce: 1. Open Unity launcher 2. Press Learn tab 3. Select Tutorial Projects 4. Locate 2D Game Kit (should be second from the... Read more
Vertex lights do not illuminate objects with metallic material
To reproduce: 1. Open attached project 2. Open testlight scene 3. Go to Quality settings and switch from 1-pixel light count to 0 pi... Read more
[Mobile] Crash in "resize_initialized() [inlined] Construct at Construct...
Reproduction steps: 1. Open the attached "CrashTest.zip" project. 2. Change the Platform to iOS or Android. 3. Click "AssetBundle > ... Read more
Canvas: Removing normal from the Additional Shader Channel drop down cau...
Canvas does not display correctly when Normal is removed from the Additional Shader Channel in the canvas. Steps to reproduce - Ope... Read more
[CPU PLM] OpenImageDenoiser does not denoise direct environment samples ...
Steps to reproduce: 1. Download CornellBox project and open CornellBox scene 2. Assign studio_03 skybox material 3. Select CornellB... Read more
Memory leak when trying to draw a Gizmo sphere with a null point
Steps to reproduce: 1. Open a new project 2. Create a new GameObject 3. Add the attached script to it ("Grid.cs") 4. In the Inspecto... Read more
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