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0
votes
Fixed

"Unloading broken assembly AML.Engine.dll, this assembly can cause crash...

Scripting

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Jan 11, 2019

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Version/s: 2018.3.0a4, 2018.3.1f1, 2019.1.0a1

Reproduction steps: 1. Open "AMLTestProject.zip" project 2. Reimport "AML.Engine" 3. Notice an error in the Console window ("Unload... Read more

0
votes
Fixed

Null Reference Exception in UI elements when switching VFX graph

Package: Visual Effect Graph

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Jan 11, 2019

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Version/s: 4.6.0

Repro: - download attached project - keep the VFX Editor docked as is in the project - open the Portal VFX graph - switch to scene v... Read more

0
votes
Fixed

No way to add a new Packed Assets Group in the Addressables window when ...

Package: Addressables

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Jan 11, 2019

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Version/s: preview - 0.5.3

How to reproduce: 1. Create a new project 2. Add 'Addressables System' package in the Package Manager 3. Go to Window -> Asset Manag... Read more

0
votes
Won't Fix

"ContextMenuItem" does not work in Derived Classes

Scripting

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Jan 11, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "ContextMenuTest.zip" project 2. Open "SampleScene" scene 3. Select "First" GO 4. Right click on "Conte... Read more

0
votes
Fixed

Render texture enum can lose users data

Graphics - General

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Jan 11, 2019

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Version/s:

If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more

0
votes
Fixed

[Mac AppStore] App gets rejected due to Fullscreen menu active for windo...

MacOS

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Jan 11, 2019

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Version/s: 2018.3.0f2

Forum post: https://forum.unity.com/threads/allow-fullscreen-switch.456681/#post-4086910 Window/Fullscreen menu item is still activ... Read more

0
votes
Fixed

"UNITYTLS_INTERNAL_ERROR" error when sending a message to Azure IoT Hub ...

Scripting

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Oct 21, 2018

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Version/s: 2018.2.0a5, 2018.2.13f1, 2018.3.0a1

"TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR, verify result: UNITYTLS_X509VERIFY_FATAL_ERROR" when sending ... Read more

0
votes
Fixed

[ECS] EntityDebugger does not show Vector3 and inner struct field names,...

Package: Entity Component System (ECS)

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Dec 05, 2018

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Version/s: 0.0.12-preview.13

Steps to reproduce: 1. Open user attached project 2. Open test scene 3. Press play 4. In Entity Debugger select GLOBAL world 5. Sele... Read more

0
votes
Fixed

[Mac/Lin] EditorPrefs value changes are not saved after closing the edit...

Themes

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Dec 18, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

To reproduce: 1. Open user's attached project "testeditorprefs.zip" 2. In main toolbar, go to TEST->Open Window 3. Click SET to set ... Read more

0
votes
Fixed

Unity crashes when EntityManager.CreateEntity with MeshLODComponent is c...

Package: Entity Component System (ECS)

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Dec 25, 2018

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Version/s: 0.0.12

How to reproduce: 1. Open attached project "CreateEntityWithMeshLODComponent.zip" and scene "World" 2. Enter Play mode Expected re... Read more

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