Search Issue Tracker
Duplicate
Votes
0
Found in
2022.2.0a10
Issue ID
1418191
Regression
Yes
[HDRP][DXR] Pathtracer geometry renders all black in player
Repro steps :
- Create new HDRP template
- got to HDRP + DXR Wizard and fix all
- Add a volume with Pathtracer override check on with 1 spp
- Build a player
Expected : Pathtracer player where I can safely run around the noise of 1 spp
Result : Resullt's all black where geometry is
Additional info :
- Sky and Post process is fine (as seen in the video)
- Still happen with more than 1spp
Repro in: latest trunk (2022.2.0a11), 2022.2.0a10
Does NOT repro in: 2021.3.0f1, 2022.1.0b16
Environment :
- Windows 10
- Unity 2022.2.0a10
- HDRP 14.0.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
This is a duplicate of issue #1410966