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Fixed in 2022.2.X

Votes

0

Found in

2022.2.0a9

Issue ID

1418139

Regression

Yes

Crash related to Prefabs when doing Reimport All of this project

Scene Management

-

Reproduces on 2022.2.0a9, 2022.2.0a10
Not Reproduces on 2022.2.0a3 and think 2022.2.0a6 (didn't check other versions)

How can we reproduce it using the example you attached
1 Open attached project
2 In Project browser click RightMouse Button->Reimport All
3 If it didn't crash repeat step 2 again
Note: it also crash if do "Reimport" of the whole Assets folder

Expected Result: Editor should not crash
Actual Result: Editor crashes with this Stack Trace:

Obtained 20 stack frames
0x00007ff751b60967 (Unity) Unity::Cloth::Setup
0x00007ff751b5b013 (Unity) Unity::Cloth::AwakeFromLoad
0x00007ff7516d904f (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
0x00007ff7516d9d5c (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad
0x00007ff7516d9ec3 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad
0x00007ff752253904 (Unity) PrefabImporter::GenerateAssetData
0x00007ff75299bbbb (Unity) ImportToObjects
0x00007ff75299ac33 (Unity) ImportAsset
0x00007ff7529bef8a (Unity) AssetImportWorker::Import
0x00007ff7529eea4a (Unity) AssetImportManager::ImportInProcess
0x00007ff7529eb96a (Unity) AssetImportManager::Import
0x00007ff7529ef6da (Unity) ImportOutOfDateAssets
0x00007ff7529fa811 (Unity) RefreshInternalV2
0x00007ff752a024bf (Unity) StopAssetImportingV2Internal
0x00007ff7529efc15 (Unity) InitialRefreshV2
0x00007ff75221e32b (Unity) Application::InitializeProject
0x00007ff75268a4ba (Unity) WinMain
0x00007ff7539c09fe (Unity) __scrt_common_main_seh
0x00007ff9ebf47034 (KERNEL32) BaseThreadInitThunk
0x00007ff9edae2651 (ntdll) RtlUserThreadStart

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