Search Issue Tracker
Fixed
Votes
0
Found in
Issue ID
1418164
Regression
No
[HDRP APV] Realtime cell update does not perform the culling process properly
As discussed with Adrien, there are 2 culling steps. The second step that is to remove cells that have no bricks inside is not performed.
Repro:
1) Download project https://github.com/iM0ve/Spotlight-HDRP/tree/APV
2) Replace the scene file with the attached in fogbuz
3) Load main scene
4) Add day
5) Optionally align view with Camera (4)
6) Enable Cell&brick view debug modes
Result: There are a lot of cells with no bricks
Expected: There should only be cells that contain bricks
Branch: apv-staging2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment