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JobTempAlloc warnings appear using ParticlesSystem.Simulate when moving ...
To reproduce: 1. Open attached project 2. Select Timeline Game Object 3. Move the clip Reproducible with: 2018.3.2f1 Not reproducib... Read more
Crash on clear_assembly_from_modifiers when entering Play mode from Ride...
How to reproduce: 1. Open "Rider_Debug_Crash.zip" project 2. Open the "test.cs" script with Rider 2018.3 3. Attach Rider to Unity ed... Read more
MainObjectFileID is not set when importing NativeFormat assets created o...
This is not a huge bug as duplicating Assets outside of the Editor in this way isn't the ideal workflow. But there is a customer wit... Read more
The FBX model animation jumps in different Scene places when Root Motion...
How to reproduce: 1. Open attached "case_1112616-rootMotion" project 2. Play the Scene Expected result: The object moves in one dir... Read more
[OpenGL] Generated shader code uses gl_TessLevelOuter[3] instead of gl_T...
Steps to reproduce: 1. Open the attached Project "OpenGL_SV_InsideTessFactor" 2. Open "Test" Scene 3. Enter the Play Mode to trigg... Read more
If WebGL platform is selected, Audio cannot be played in inspector on Linux
To reproduce: 1) Create a new project 2) Add an audio file to project files (example file was attached) 3) Select it Expected: In t... Read more
[Occlusion Culling] Occlusion Culling produces inaccurate results
Steps to reproduce: 1. Open QA attached project 2. Open Occlusion settings and bake with the default parameters 3. Select Main Camer... Read more
Editor crashes with CollectObjectHierarchyWithHideFlagFilter when openin...
How to reproduce: 1. Open attached project "CarParkGame" 2. In Project window find and open Scene "Game" ---------------------- Obse... Read more
Editor crashes with memcpy or MemoryCacherReadBlocks::DirectRead when op...
How to reproduce: 1. Open attached project ---------- Observe the crash ---------- Fixed in 2018.3.2f1, 2019.1.0a1 Read more
Off Screen Particle Systems not emitting Particles when Particle startin...
How to reproduce: 1. Open attached project 2. Enter Play Mode 3. Reach third fireball Reproducible with: 2018.3.2f1, 2019.1.0a14, 2... Read more
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