Search Issue Tracker
Third Party Issue
Votes
0
Found in
2019.4
2020.3
2020.3.26f1
2021.2
Issue ID
1396566
Regression
No
[ironSource SDK] A unitypackage asset is imported after closing plugin's "Integration Manager"
How to reproduce:
1. Open the user's attached project "IronSourceImportBug.zip"
2. Navigate to Assets > IronSource > Editor in the Project window
3. Open the "ironSource Integration Manager" ("IronSource" > "Integration Manager")
4. Press the first "Update" button
5. Close the "ironSource Integration Manager" or open a different application
6. Observe the Project window
Expected result: No package asset gets created
Actual result: IronSource_IntegrationManager.unitypackage asset is created
Reproducible with: 2019.4.37f1, 2020.3.31f1, 2021.2.17f1
Could not test with: 2022.1.0b13, 2022.2.0a8 (InvalidOperationException: Insecure connection not allowed)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Resolution Note:
Package Manager devs agree that the problem would be in the 'Integration Manager' from the IronSource SDK and not Package Manager. There is no file getting 'imported' in the project here, the 'Integration Manager' seems to be the culprit by creating this file.