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Warning 'CommandBuffer: temporary render texture not found while execut...
Reproduction steps: 1. Open the attached 'CommandBufferError' project 2. Open the 'OutdoorsScene' 3. Observe the Console Expected r... Read more
Editor crashes on "EditorUtility::RemapAssetReferences" when creating a ...
Reproduction steps: 1. Open the attached project from the GDrive link 2. Press File > New Scene 3. Select SampleScene template in th... Read more
GC.Alloc when SpriteRenderer.get_sprite() is called
Reproduction steps: 1. Open the attached project ("GetSprite_GC_Alloc_Example.zip") 2. Open "SampleScene" 3. Open the Profiler windo... Read more
Incremental Snap "Move" Y and Z fields values become different than X fi...
How to reproduce: 1. Open project "IncrementalBug.zip" 2. In the Scene window open the Increment Snapping tool 3. In the Move X fiel... Read more
Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...
How to reproduce: Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2 Not reproducible with: 2019.... Read more
[HDRP] Raytraced SSR is blurry when used with coat, resulting in loss of...
Check the images. The details from HDRI sky and geometry are lost when using raytracing SSR. The issue only occurs with coat materia... Read more
[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...
Reproduction steps: 1. Create a new project and open it on the main monitor 2. Make Unity Editor fullscreen 3. Place the Unity Edito... Read more
Scene's lighting dims when reloading the Scene in Play Mode
How to reproduce: 1. Open the user's attached project 2. Press Play 3. Observe the Game view and wait for the Scene to reload Expec... Read more
"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...
How to reproduce: 1. Open project "EncodingBug.zip" 2. Enter the "SampleScene" Scene 3. Enter and exit Play Mode 4. Go to the "Encod... Read more
[macOS] Scene and Game views become black when the "Shadow Debug Mode" i...
How to reproduce: 1. Create a new HDRP project 2. Open the "Window -> Analysis -> Rendering Debugger" window in the menu 3. Set the ... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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