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ReflectionTypeLoadException is thrown when using Reflection to get the t...
To reproduce: 1. Download attached project "ReflectionCrash.zip" and open in Unity 2. Open "TestScene" scene 3. Press Editor > Refl... Read more
Objects connected by joints begin rotating continuously when colliding w...
How to reproduce: 1. Open user-submitted project (IncorrectPhysics) 2. Open scene 'SampleScene' 3. Enter Play Mode Expected result:... Read more
[Hololens][Remoting] Hololens device does not render anything when emula...
Hololens device does not render anything when emulation mode is set to "Remote to device". Steps to repro: 1. Open the attached pr... Read more
Game Objects are moved to different place when duplicating prefabs
How to reproduce: 1. Open the attached 'Project World - Systems prototype.zip' project 2. Go to Project tab -> 'Scenes' folder and o... Read more
Two sets of frame guidelines are drawn when FreeLook camera is used
Reproduction steps: 1. Open the attached project named "Case_1138263" 2. Select the "CM FreeLook1" camera 3. Observe the game view ... Read more
Resolution does not change to custom one if you disable "Display Resolut...
Steps to reproduce: 1. Open a new project 2. Build setting -> Player settings 3. Change Fullscreen Mode to "Windowed", set a custom ... Read more
[Crash] AssetBundleLoadFromAsyncOperation::GetAssetBundleBlocking when l...
How to reproduce: 1. Open the "AssetBundle_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play 4. If Unity didn't... Read more
[OSX] Crash on MenuController::Update when setting emission color of mat...
How to reproduce: 1. Open project 2. Select material 3. Enable Emission 4. Open Color Picker for Emission 5. Select any color Actua... Read more
Editor hangs when baking with additively loaded scenes.
Steps to repro: 1. Open attached project; 2. Click: Tools -> Load scenes for bake 3. In the Lighting window click Generate Lighting... Read more
[iOS] IL2CPP regression between 17.4.16 & 18.3.7, 100% CPU usage when po...
To reproduce: 1. Open attached project "IL2CPPSocketPoll.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device 4. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL