Search Issue Tracker
Fixed in 2022.2.X
Duplicate in 2021.3.X
Votes
1
Found in
2019.4
2020.3
2021.2
2021.2.7f1
2021.3
2022.1
2022.2
Issue ID
1410915
Regression
No
Particle system ignores the Shape parameter and shoots particles in the straight line when the Prewarm setting is turned on
How to reproduce:
1. Open the attached project "ParticleZeroSurfaceBug.zip"
2. Open the "Bug" Scene
3. Enter the Play mode
Expected result: The particles are scattered across the Scene, released from the sides of the Cube
Actual result: The particles are launched in a straight line at first, afterwards they are released from the sides of the Cube
Reproducible with: 2019.4.37f1, 2020.3.33f1, 2021.2.19f1, 2021.3.0f1, 2022.1.0b15, 2022.2.0a9
Notes:
- Only reproducible if the Particle System's Shape is set to Mesh Renderer
- Setting the Particle System's Type to Edge or Triangle throws this warning: "Particle System is trying to spawn on a mesh with zero surface area"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a17