Search Issue Tracker
Input Events are not raised when the Editor is frozen
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press the "L" key 20 times u... Read more
On-Screen Stick jitters when used with Player Input component with auto-...
Reproduction steps: 1. Open user-submitted project 2. Enter Play Mode 3. Left-click and hold on the white square in the bottom-le... Read more
[Windows] Crash on InputDeviceIOCTL with DS4 + Strike Pack Eliminator
Reproduction steps: 1. Create a new project 2. Install the Input System package using the Package Manager 3. Connect a PS4 Controlle... Read more
"NotSupportedException: Control count per binding cannot exceed byte.Max...
Reproduction steps: 1. Open the attached "1369643.zip" project 2. Open the "SampleScene" Scene 3. Select the "Event System" Game Obj... Read more
[Input System] Names of InputAction and InputActionMap not shown in Insp...
Reproduction steps: 1. Open the attached project 2. Open "SampleScene" Scene 3. Open TestInput.cs 4. Select Cube object in the ... Read more
A buttons with a modifier action is called when pressing the button with...
How to reproduce: 1. Open the attached "1315871.zip" project 2. Build And Run the project 3. Press and hold "1" on the keyboard 4. R... Read more
[WebGL][NewInputSystem] UI is not interactable when Input Update Mode is...
How to reproduce: 1. Open the user's project "My projectinputsys.zip" 2. Build and Run for WebGL 3. Try pressing any button in the P... Read more
[WebGL] Return key is captured as the string "Enter" when using Keyboard...
Reproduction steps: 1. Open the attached project "unity-webgl-enter-bug.zip" 2. Build and Run the Scene "SampleScene" with WebGL 3. ... Read more
"Resetting event queue with pending events" error thrown after connectin...
Reproduction steps: 1. Open the user's attached project "netcode-tests.zip" 2. Enter Play mode 3. Observe the Console window Expect... Read more
[iOS] Unity Transport cannot handle iOS's app suspension
No description entered in Cloud incident. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering Layer Mask is not highlighted when the property is overriden
- The tag popup window is deformed and stretched out when creating a tag with the same name as an already existing tag
- FlexShrink fails when the first of two Label elements is set to FlexGrow="0" and the second is set to FlexGrow="1"
- Freeze when entering Play Mode with a certain Tilemap enabled
- Input System's mouse controls are disabled when using "Cursor.lockState = CursorLockMode.Locked" to lock OS mouse