Search Issue Tracker
Fixed
Fixed in 1.3.0
Votes
0
Found in [Package]
1.3.0
Issue ID
ISXB-237
Regression
No
[WebGL] Return key is captured as the string "Enter" when using Keyboard.onTextInput
Reproduction steps:
1. Open the attached project "unity-webgl-enter-bug.zip"
2. Build and Run the Scene "SampleScene" with WebGL
3. In the Build, press the return key on your keyboard
Expected result: No characters are added to the text field
Actual result: The string "Enter" is added to the text field
Reproducible with: 1.3.0 (2021.3.0f1, 2022.1.0b16, 2022.2.0a8)
Could not test with: 1.2.0 and below (due to builds failing on 2019.4 and 2020.3), 2022.2.0a9, 2022.2.0a10 (WebGL builds fail)
Notes:
- Not reproducible in Editor and macOS Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Resolution Note (fix version 1.3.0):
Fix verified with:
2022.2.0a16.2406
Revision: trunk 17114ee23d5f
Built: Thu, 02 Jun 2022 22:06:20 GMT