Search Issue Tracker
Fixed
Fixed in 1.4.3
Votes
0
Found in [Package]
1.3.0
Issue ID
ISXB-50
Regression
No
[Input System] Names of InputAction and InputActionMap not shown in Inspector when they are Public or Serialized
Reproduction steps:
1. Open the attached project
2. Open "SampleScene" Scene
3. Open TestInput.cs
4. Select Cube object in the Hierarchy
5. Observe Input Action and Input Action Map names in the "Test Input (Script)" Component and compare them with names in TestInput.cs
Expected result: Public or Serialized Input Actions and Input Action Maps are shown with their names in the Inspector
Actual result: Public or Serialized Input Actions and Input Action Maps are shown without their names in the Inspector
Reproducible with: 1.0.0 (2020.3.26f1), 1.1.1 (2020.3.26f1), 1.2.0 (2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b4), 1.3.0(2022.1.0b4)
Note: in 1.3.0 Public or Serialized Input Actions show their names, but Input Action Map names are still shown as "Input Action Map" in the inspector
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default
Add comment