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Votes
0
Found in [Package]
1.3.0
Issue ID
ISXB-54
Regression
No
"NotSupportedException: Control count per binding cannot exceed byte.MaxValue=255" when entering Play mode 32 times
Reproduction steps:
1. Open the attached "1369643.zip" project
2. Open the "SampleScene" Scene
3. Select the "Event System" Game Object
4. Replace Standalone Input module with InputSystemUIInputModule in the Inspector Window
5. Enter and Exit the Play mode 32 times
6. Observe the Console window
Expected result: No error messages appear
Actual result: "NotSupportedException: Control count per binding cannot exceed byte.MaxValue=255" and "NotSupportedException while resolving binding 'Navigate:<Gamepad>/rightStick/right\[;Gamepad]' in action map 'DefaultInputActions (UnityEngine.InputSystem.InputActionAsset):UI'" error messages appear
Reproducible with: 1.2.0, 1.3.0 (2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b3, 2022.2.0a2)
Reproducible with: Windows
Not reproducible with: MacOS
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Resolution Note:
In the provided repro project, devices are added in User.cs during object creation instead of being added/removed using OnEnable and OnDisable as suggested in previous resolution comments. Hence devices are constantly added leading to this symptom.