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[Backport] Stepped keys in ".fbx" asset do not always have the correct a...
Reproduction steps: 1. Create a new Unity project and open it 2. Import attached "1322543Test.fbx" asset to your project 3. Select t... Read more
Prefab's thumbnail gets reverted to one without reflection when reimport...
How to reproduce: 1. Open the user's attached project "My project.zip" 2. Open the "GetPreview" window from "Tools" > "Get Preview..... Read more
[Backport] [MacOS] Editor doesn't show unsaved changes pop up if editor ...
Steps to reproduce: 1. Open attached project 2. Open window by clicking Test > SaveChangesWindow 3. Click Set Unsaved 4. Minimize S... Read more
[Backport] Remove confusing message from Package Inspector window `This ...
Description: Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps: 1. I... Read more
[Backport] UI Components cause GC Allocation when enabled
Reproduction steps: 1. Open users attached project 2. Select File/Build and Run 3. Select Window/Analysis/Profiler and set Player as... Read more
[Backport] [ParticleSystemForce] Errors are thrown on accessing Preset w...
When ParticleSystemForce object is deleted then on accessing its Preset when Editor is in play mode throws errors in the console. Re... Read more
[Backport] [VideoPlayer] Buffer overflow warnings when we start playing ...
How to reproduce: 1. Open the attached project 2. Open and play Far Plane scene. Video will start playing 3. Press "PlaybackSpeed" b... Read more
The Editor crashes on exit when using Graphics.RenderMesh()
Reproduction steps: 1. Open the user's attached project 2. Open Assets\Scenes\RenderMeshTest.unity 3. Close Unity Editor Expected r... Read more
Platform Effector 2D Component's disabled "Use Side Friction" property d...
Reproduction steps: 1. Open the attached project 2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project w... Read more
Build fails to compile when using a serialized class
Reproduction steps: 1. Open the user's attached project 2. Go to File > Build Settings and press Build And Run Expected result: Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
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- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running