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D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...
Steps to reproduce:1. Download and open the attached project2. Make sure D3D12 is set as the graphics API3. Open Scene "Sample Scene... Read more
[Terrain] Brush is always rendering and painting as square
The brush is always rendering and generating heightmaps, textures, and details in square shape Steps to Repro:1. Create a new or ope... Read more
[Improved Prefabs] ArgumentException raises when user tries to use "Open...
Steps:1. Add GameObject to the Hierarchy2. Add 3D model with children to that GameObject3. Make a prefab asset out of it4. Expand 3D... Read more
Specific fbx model when imported in unity does not support the import co...
How to reproduce:1. Open attached project (Project1.zip)2. Add AniTest100 Model to the Scene Actual results: Models and Animations a... Read more
[Mac] Particle missing texture reference because of a compilation error ...
When opening the attached project, created in Windows 10, on other platforms (macOS, Linux) textures on some prefabs unlink. Steps t... Read more
[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...
Repro steps:1. Open user attached project2. Make sure “Development Build” is checked3. Build and Run4. Play5. Check the player log A... Read more
[Lights] Particle bounce GI changes don't update until the scene is rest...
Repro steps: - Open SampleScene from the attached project- Select the Point Light in the scene and drag its indirect multiplier- Obs... Read more
[Windows] Random silent frames when using a Native Audio Spatializer wit...
To reproduce: 1. Download attached project "Bug Test.zip" and open in Unity2. Open "test" scene3. Make sure Spatializer Plugin is se... Read more
Wrong localized language name of Simplified/Traditional Chinese in Edito...
How to reproduce:1. Open user-submitted project (ChineseLocalizationIssue)2. Enter Play Mode and check the Console window Expected r... Read more
'Compiling Shader Variants' progress bar is inaccurate when building a p...
How to reproduce:1. Create a new LWRP/HDRP project2. Build the project3. Wait for the 'Compiling Shader Variants' progress bar to ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph