Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.2.0a10
2022.1
2022.2
2022.2.0a9
Issue ID
1412697
Regression
Yes
Elements in the Lighting window is not fully visible if the Lighting window is docked and small
How to reproduce:
1. Create a new project
2. Open the Lighting window (Window > Rendering > Lighting)
3. Dock the Lighting window to the Editor
4. Reduce the size of the Lighting window
5. Observe the Generate Lighting button
Expected result: Generate Lighting button is fully visible
Actual result: Generate Lighting button is not fully visible
Reproducible with: 2021.2.0a10, 2021.2.19f1, 2022.1.0b14, 2022.2.0a9
Not reproducible with: 2019.4.37f1, 2020.3.32f1, 2021.2.0a9
Notes:
- Before testing with different Editor versions make sure to set the layout to "Default"
- With not reproducible Editor versions Input Fields are on top of some text
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Resizing a docked window can be resized to a very small window and it is up to the window creator UX to determine what to do if the window is resized very small.